Home > Decklists, Spreading Cheese > Spreading Cheese – Misings: Yes, I like Metal

Spreading Cheese – Misings: Yes, I like Metal

Hello again, everyone. It seems that the ‘Hello again, everyone’ start to an article is becoming a thing. Let’s stick with it, then. This week, I will talk less about deckbuilding, and more about the game. Okay, I lied. You’ll see. First let me talk about my misfortune and misplay. Afterwards, I’ll give you some deckbuilding tips in the style of my first article. By the way, for Game Day faction tips, read until the end.

So, last week, I was talking about beating Patrick Chapin decks. Well, knowing my luck, I didn’t face a single Patrick Chapin deck the entire week! Especially since I fine-tuned my deck to beat that kind of deck plus ramp decks. I was playing Mono Black. Not only did I not face any Chapin Decks, I also lost to my (always-ignored) matchup, RDW. For some reason, when deckbuilding, I seem to forget that deck exists. I’m not talking about Koth decks. I’m talking about Plated GeopedeLandfall decks. Remember how I also keep talking about how bombs are extremely prominent and I was trying to make decks to beat bombs? Not only did I face a deck that consists entirely of bombs, I also made a huge misplay that I warned you about. Let me elaborate.

My opponent was playing a mono green ramp deck, but he didn’t aspire to ramp up or Summoning Trap into one of his few bombs. No, he played threats each turn, AND THEN played Summoning Trap, AND THEN ramped into one of his MANY threats, including:

Nothing I had could take care of all these threats; not my Doom Blades, not my Memoricides, not my Sadistic Sacraments, not my Consuming Vapors (some of these came in from the sideboard). Not only that, I made a grave misplay. I had a Consuming Vapors waiting on Rebound, and my opponent Summoning Trapped into Kozilek, completely forgetting I had Consuming Vapors. I had a Mimic Vat on the table, so I was ecstatic (careful readers might notice where the error comes from, but it’s even worse than you imagine). Then, my opponent, having nothing to do with his mana, and in spite of being in an already-winning position, made a Beast with his Garruk. Without knowing, he saved his own Kozilek from consumption by my vapors. When it was my upkeep and I rebounded the Vapors, he was shocked that he forgot it and thanked himself for making a beast token for no reason. I was already pretty worn out at this point, both in game and in real life, since it was already midnight. I, being a huge miser as always, topdecked a Doom Blade! I was so happy that I instantly Doom Bladed his Kozilek, and put it on my Vat. Now, take a moment to think here. What’s wrong?

APNAP. Active-Player-Nonactive-Player. When two effects controlled by separate players happen at the same time, APNAP is the order that they go onto the stack. So, my Mimic Vat goes onto the stack, then his Kozilek. Which means, Kozilek resolves first, shuffling itself back into my opponent’s library, and since it’s now in a hidden zone, my Vat can’t take it. Someone pointed this out, and we corrected the game state. Yes, had I Doom Bladed on my opponent’s turn, the game was mine. Shame on me. Afterwards, he drew nothing for three turns, and so did I; and then my opponent Summoning Trapped into a Liege of the Tangle, and everything went downwards from there. Of course, this loss knocked me out of Top 4. Moral of the story: Be careful when you’re playing with Mimic Vat.

So, overall, it’s been a pretty awful week in Magic for me. I’ve tried to build decks all week, but I wasn’t satisfied with any of them. Thankfully, Patrick Chapin didn’t post a new deck this week, so at least I know what’s on the table. Here’s my revised list of stuff to watch out for:

There’s more, but these four items are the MVPs right now. Making a list of things you want to beat is always a good idea. Mana Leak is inevitable, you’ll just have to play around it, but others can be avoided. Let me first make general assertions, and then I’ll talk about these specific cards. In general, there are three ways to deal with threats:

  • Denial: Don’t let them play it, don’t let them achieve a position in which they can play it.
  • Disruption: Deal with it before it’s played, deal with their means of playing in general.
  • Removal: Get rid of it after it’s played.

Let me give some examples. Let’s say the threat you’re facing is Sorin Markov. Denial is Mana Leaking when they tap out for Sorin. Or playing Silence every single turn. Disruption is Duressing their Sorin. Or playing Destructive Force. Removal is attacking into Sorin with a Frost Titan. Or sacrificing a Vampire Hexmage targeting Sorin.

Now, the thing about the aforementioned threats is, they’re hard to remove once they hit the board (Frost Titan, Planeswalkers), or they make their impact as soon as they come into play, so removing them is not really relevant (Primeval Titan); but if you don’t remove them, you will lose the game very soon.

As you can see, removal isn’t really an option. You need to preempt your opponent. So, your best bet is to play disruption, denial, or a mixture of both. Of course, you can ignore them and just try to be faster (Elves, Goblins, Combo), so I’ll add Speed to that list: DDRS (Denial-Disruption-Removal-Speed). I’ll refer to this in the weeks to come, so keep this in a corner of your mind. It’s also a helpful concept to keep in mind when building decks.

Remember my Colorless Control from two weeks ago? Trust me, it’s relevant. Let me copy-paste my personal list, it’s slightly updated from the article one:

4 Lux Cannon
4 Voltaic Key
4 Contagion Clasp
4 All is Dust
4 Everflowing Chalice
3 Tumble Magnet
3 Palladium Myr
2 Wall of Tanglecord
2 Wurmcoil Engine
2 Chimeric Mass
1 Steel Hellkite
1 Artisan of Kozilek
1 Contagion Engine
————————————–
4 Eldrazi Temple
4 Glimmerpost
4 Tectonic Edge
4 Mystifying Maze
4 Dread Statuary
4 Forest
1 Eye of Ugin

This was a fine deck, but the format’s shaping up to be a bit faster and more aggressive than what I imagined. So I believe this deck needs an update. Please note that I won’t re-explain my reasoning for including previously mentioned cards. For that, you can re-read the article.

Now, let’s roll up our sleeves and put on our deckbuilding hat (and optionally, listen to some metal: Between the Buried and Me). First of all, I believe that Etched Champion is a very aggressive and hard-to-beat card. It can block Frost Titan all day, it hits the board earlier than any planeswalker (okay, except Jace1) and can hit them without fear of being blocked. So I will definitely include him. In order to give him some early metalcraft action, Mox Opal can be included. Now it’s random-out-of-nowhere-tech time. Ancient Stirrings. It’s basically a Preordain for lands, artifacts, or colorless Eldrazi. This is definitely a must-include in a colorless deck. Yes, the deck isn’t completely colorless anymore, but the card’s not a permanent, so we can tell ourselves it’s alright. Also, in spite of inducing misplays, Mimic Vat is a card that generates enormous card advantage in the long run, so we can include some of that. Of course, we shouldn’t forfeit acceleration in the form of Everflowing Chalice. Now, since Chalice is a bad topdeck late game, I’ve dropped it to a 3-of. The Palladium Myr also provides beats and/or mana.

We have:
4x Etched Champion
4x Ancient Stirrings
3x Palladium Myr
3x Everflowing Chalice
2x Mimic Vat
2x Mox Opal

Now that we’ve covered some Speed, let’s talk Denial/Disruption/Removal. Lux Cannon is purely amazing, and pared with Voltaic Keys is deadly. However, a key by itself doesn’t do much, while Cannon still does work by itself, albeit slower. So I’ll cut a key. Remember that you can use Lux Cannon to destroy your opponent’s lands, this is especially relevant against multicolor decks. Sometimes if you can just take a few hits from what’s on the board for a turn or two, it’s better to disrupt your opponent’s land base if it seems like their deck relies on a single land or two. Also, All is Dust is still a MVP against all decks (remember that it doesn’t take out Eldrazi Titans though, you need Brittle Effigy in the sideboard for that). Contagion Clasps help against early aggro, and they also proliferate, but they aren’t that good, and if your opponent doesn’t have creatures you end up diminishing your own, so I cut one of those.

Here we go:
4x Etched Champion
4x Ancient Stirrings
4x All is Dust
4x Lux Cannon
3x Palladium Myr
3x Everflowing Chalice
3x Voltaic Key
3x Contagion Clasp
2x Mimic Vat
2x Mox Opal

Wow! That’s 32 cards! The deck is almost full, so let’s wrap it up. As a finisher, Wurmcoil Engine is still as good as any, and so is Steel Hellkite. I’ll run one of each, so I can have threat diversification against Memoricide. Finally, as some card quality enhancement, I’ll add Crystal Ball. The lands are similar to the previous version, but we need forests to ensure that we will have the necessary green mana to cast Stirrings turn 1.

4x Etched Champion
4x Ancient Stirrings
4x All is Dust
4x Lux Cannon
3x Crystal Ball
3x Palladium Myr
3x Everflowing Chalice
3x Voltaic Key
3x Contagion Clasp
2x Mimic Vat
2x Mox Opal
1x Wurmcoil Engine
1x Steel Hellkite
————————-
11x Forest
4x Tectonic Edge
4x Dread Statuary
4x Eldrazi Temple

I tested this list, but I found it to be insufficiently aggressive. Crystal Ball provided to be slow, so I decided to run something more aggressive, so, I finally decided to break the Colorless theme, and dip further into green, playing Carapace Forger. This makes All is Dust less advantageous, but your opponent will still lose more, so it’s acceptable. Finally, I decided to up the aggression a bit more and include Memnites. I cut one more Voltaic Key, Mimic Vats and a Chalice for the Memnites. It hurts to cut the Vat but otherwise the deck is just too slow, and there aren’t enough cards to Vat in the deck anyway.

Here’s the final list:
4x Etched Champion
4x Ancient Stirrings
4x All is Dust
4x Memnite
4x Lux Cannon
3x Carapace Forger
3x Palladium Myr
2x Everflowing Chalice
2x Voltaic Key
3x Contagion Clasp
2x Mox Opal
1x Wurmcoil Engine
1x Steel Hellkite
————————-
11x Forest
4x Tectonic Edge
4x Dread Statuary
4x Eldrazi Temple

Now, this deck isn’t blazing fast, but the Etched Champion can really annoy your opponents, and then you can set up your win with the Cannons. Also, Dread Statuary is scary when unanswered. Let me remind you that I don’t usually post sideboards because they’re metagame dependant. There are too many decks to answer right now.

There’s another deck that I want to talk about, it’s also kind of an update for one of my old decks. Giving up on the whole denial theme and being a miser is what I’ve been leaning towards lately. One of my favorite miser’s cards is Spell Pierce. No one expects it, and it just ruins everyone’s plans. One other card is Canopy Cover. Put it on a creature with regeneration, and the creature is almost completely unkillable, save an All is Dust. What creatures has regeneration? Hint: Blight Mamba. You probably figured out what deck I’m talking about by now. I’ve received a lot of questions about that deck, many people tried it and asked for improvements. I think that list is as good as it gets in its own category. But here I’m going to try something different. I’m not really going to provide any explanation, because it’s pretty self-apparent and the logic in the previous article follows exactly. I’ll just give you a list:

4x Blight Mamba
4x Cystbearer
4x Joraga Treespeaker/Birds of Paradise
4x Lotus Cobra
4x Putrefax
4x Prey’s Vengeance/Groundswell
4x Spell Pierce
4x Canopy Cover
4x Distortion Strike
4x Misty Rainforest
4x Verdant Catacombs
4x Soaring Seacliff
4x Island
12x Forest

Really, no explanation needed other than Cobra and Treespeaker/bird. They just allow you to get a really early Putrefax. Blight Mamba with Cover and regeneration wins. Sideboarding tips are pretty much the same as the old deck, you may run maindeck Livewire Lash if you don’t have Cobras and fetches in your budget (the whole budget thing was a quite commonly asked question). The speaker/birds thing depends on how much removal your environment plays, and the Groundswell/Vengeance thing depends on whether you run fetches. That poison deck’s a pretty fast one. Just make sure you take out your Putrefaxes if your opponent is running Mimic Vat.

I’ll have more miserly decks next week for those who are interested, and I’ll also try to build a real deck too. We’ll see how it goes. Also note that, if you take the Clasps and Engines out of the colorless deck, you have a Mirran deck for Game Day (replace Clasps with 2x Voltaic Key and 1x Carapace Forger, replace engine with Hellkite), while the Poison deck is completely Phyrexian if you don’t run Livewire Lash (you can run Whispersilk Cloak maybe?)

Next time, in addition to miserly decks, I might also talk about tempo. Probably not. We’ll see what next week brings. Until then, dredge up old decks and surprise your opponents! (And also follow me on twitter @nayon7)

-N

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  1. Reyemile
    October 26, 2010 at 4:59 pm

    Palladium Myr feels like asking for trouble in a format where Pyroclasm is a main-deck card.

  2. Noyan
    October 26, 2010 at 7:37 pm

    That is kind of true. Unfortunately there aren’t many good artifact creatures. If you get even one turn out of your Myr it usually tips the scales in your favor. You can play Overgrown Battlement if you want to dip further into green.

  3. November 7, 2010 at 8:00 pm

    Thank you for the valuable information, I have been searching google for the past 2 days looking for this. Bookmarking your site for future reference. Thanks again.

    Metal Yeah!

  1. October 28, 2010 at 7:02 am
  2. November 9, 2010 at 9:02 am

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